Skip to content
Snippets Groups Projects
  1. Dec 30, 2013
    • christothes's avatar
      Convert lobby from polling to sockets · 5b96908e
      christothes authored
      Now while waiting in the lobby, it no longer polls every 5 seconds and reacts to socket events instead. Games list will update when new games are added and when players join existing games.
      5b96908e
    • christothes's avatar
      More fixups of gameId and playerId arrays · 26df5ed4
      christothes authored
      When gameId or playerId is passed as an array instead of a value to the game module, bad things sometimes happen.
      26df5ed4
    • christothes's avatar
      Crash in gameViewModel when gameId is an array · 850efd5d
      christothes authored
      When responding to the connectToGame event, the socketIO packet parses the gameId and playerId values as single member arrays. When gameId is passsed to getGame as an array, I was seeing a crash in gameViewModel because the return value was undefined and was being passed to JSON.stringify.
      850efd5d
  2. Dec 06, 2013
  3. Nov 24, 2013
  4. Nov 22, 2013
  5. Nov 04, 2013
Loading