- Jan 08, 2014
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Christopher Scott authored
spec path fixed for test instructions
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- Jan 07, 2014
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christothes authored
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- Jan 06, 2014
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christothes authored
updated bootstrap, updated jQuery Fornt end now implemented as an AngularJs app Many tweaks and improvements to game and server minor updates to tests one minor TODO - implement the round winners history list on game page
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- Jan 02, 2014
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Christopher Scott authored
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Amir Rajan authored
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- Jan 01, 2014
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Amir Rajan authored
minor code cleanup in game.ejs
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christothes authored
removed redundant logic checks
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- Dec 30, 2013
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Amir Rajan authored
Convert lobby from polling to sockets
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christothes authored
When players disconnect from the game socket, the player will be departed from the game's players list. In addition, when the last player departs, the game is removed from the gamesList.
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christothes authored
Now while waiting in the lobby, it no longer polls every 5 seconds and reacts to socket events instead. Games list will update when new games are added and when players join existing games.
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Amir Rajan authored
Crash in gameViewModel and other places when gameId is an array
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christothes authored
When gameId or playerId is passed as an array instead of a value to the game module, bad things sometimes happen.
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christothes authored
When responding to the connectToGame event, the socketIO packet parses the gameId and playerId values as single member arrays. When gameId is passsed to getGame as an array, I was seeing a crash in gameViewModel because the return value was undefined and was being passed to JSON.stringify.
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- Dec 06, 2013
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Amir Rajan authored
jshint issues fixed
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alexanderbeletsky authored
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- Nov 24, 2013
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Amir Rajan authored
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- Nov 22, 2013
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Amir Rajan authored
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- Nov 04, 2013
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Amir Rajan authored
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Amir Rajan authored
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Amir Rajan authored
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Amir Rajan authored
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Amir Rajan authored
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